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Games

Games and interactive systems.

Playable prototypes, technical systems and interactive experiences — from the first mechanic to a published build.

  • Unreal Engine · Blueprints
  • Monetisation and live ops
  • Prototype to release

Featured project

Party Games.

A party game built around 500+ dares and challenges, with game modes, teams, voting, a pack shop and achievements.

In development

Party Games

Mobile · Unreal

Premium system

Additional packs and an ad-free experience with an integrated premium system.

In-app shop

Pack and card store with integrated purchases and a coin system.

Multiple game modes

Classic, teams and voting modes with rules that adapt to the group.

Home screen

Home screen

Game mode

Game mode

Game settings

Game settings

Pack shop

Pack shop

Achievements

Achievements

Available packs

Soiree Pack

Soiree Pack

99 cards to liven up the evening

Family Pack

Family Pack

Challenges for the whole family

Technical expertise

The engine behind the game.

A game is more than its screens. Architecture, data, monetisation and live events decide whether it survives its first month.

01

Unreal Engine

Prototypes, gameplay systems and Unreal editor tools with Blueprints and C++.

02

Solid monetization

In-app purchases, packs, virtual coins and a premium system designed in from the start.

03

Live ops

Seasonal events, weekly challenges and dynamic banners that keep players engaged.

Next step

Developing a game or a simulation?

Building a prototype, a gameplay system or an interactive experience? Tell us the mechanic you need and the platform it runs on.

Contact Mecanes